Wednesday, September 19, 2007
My opinion on Ken Perlin's work
Ken Perlin has made so many advancements in the world of computer programming that it is hard to keep track. I think that some of my favorite parts of his work include his use of noise function/turbulence to create textures and undulating surfaces. I am also really intrigued by his creation of real-time animated puppetry. Perlin allows artists the possibility to create computer characters that have a life of their own. The puppets/characters have a simple level of awareness that allows them to respond in real-time within the given parameters set by computer design artists.
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